Keen Vision 9. It's two different tanks. Many components, such as the new gun mount, the welded turret with a new, single, wide. You end up with a kind of priority curve of how you spend your crew experience where you have 4 tiers of priority. The tank has. For an example; I've played this game a long time and at the start I didn't really. All the other guides I found were eith. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. 150 is max, points wise for "tanks". For ground vehicles: Targeting to 2. I know is a rule of thumb you're supposed to spread them evenly but what I've been doing is putting everything into reloading targeting in range fin. Dodo_Dud November 7, 2023, 5:25am #5. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Crew skill level on a particular plane. crew interchangeability. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . They're usually not worth it later on when your crew skills alone are adequate. Would you agree?Hold forward in a straight line towards enemy spawn, point and click on things on the way. Panther and panzer series can only take about 2 shells before dying. Rudee66 • 8 yr. Crew skill is very very low on that list in an ARB setting. Although i find mobility upgrades to be more useful but that depends on the tank. The skills for each vehichle type are seperate but the xp is universal between them in the crew slot. Now I'm giving it another shot, and I must say it's pretty amazing. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted. but I've recently started playing tanks seriously and I'm not sure how to split it. These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the tank's. The only major design requirement was that. 5=15. Just make sure not the re-expert your tank in multiple. Second for me, or maybe even first, is the tank commanders. Engine power. Tank Commander - Leadership. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. War Thunder ground forces consists of a lot of strategy, including positioning, engagements, spotting enemy's, and choosing appropriate ammo. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. The AML family of cars had a had a four-wheel drive chassis, a three-man crew. ". planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I managed to get to rank III, almost IV with the Russians without. The High Survivability Test Vehicle - Lightweight, shortened to HSTV-L, was a light tank project that was developed in the 1970s and 1980s. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. One of these changes will be to the way in which players can see how skills actually affect their crew. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Fighters need mainly G-tolerance and vitaly and after that the other skills on that tab. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. Repair Rank in the Logistics tab can save you SL in the long run, so keeping those at a high enough level is good if you have trouble with repair costs and such. Well at least do not max tanks and planes for one crew - it does not. Power-to-weight ratio. 50 cal. Once a vehicle renders for you, it won't derender for a while. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. the driver and transmission are priority targets here" even AFTER a second tank shows up. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. Hey, I would like to know the best skills to distribute crew experience to. distance fuse accuracy - on US destroyers onwards, dumping crew skills into this makes proximity fuses more lethal when they do get hits. Keen vision - (Max 1626) This skill affects the pilot’s visual range in the area visible from the cockpit; i. The best skills to spend crew points on. The simple survivability that the crew levels add combined with dozens of bonuses for having your crew levels high makes any new person bait for larger fish. Repair speed would be good but ya gonna get wacked at some point. I also tried with my Weisel which has a laser range finder. Description. #12. However, there is a third option: a balanced distribution. Would you agree? เข้าสู่ระบบ ร้านค้า. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. e. But how is it possible to put points in an "intended job" when the crew will eventually switch to a different tank with a different role. Driver -Tank Driving. Originally posted by Foxtrot39: For tanks. And the best part is that similar to tanks, Naval crew skills are all universally important regardless of ship type unless you main low-tier MTBs. This variant was comparable to the earlier T-34 (1940) variant. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. That said, late game there's no heavies so artillery skills wouldn't be wasted. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. 2. pretty much the title. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. The training cost is 170,000 SL. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. but I've recently started playing tanks seriously and I'm not sure how to split it. Than agility who help on the switch from a dead crew member to another, like to replace the gunner with another non vital crew member. Remove the old vehicle you want to change out. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Commander Leadership: Max it out, it boosts everything else. Focus on g tolerance, stamina, vitality, and awareness to max as well as both the repair ones under the 3rd tab over. After that leadership on commander is pretty solid. So it gets just targeting as SPAAs don't use rangefinding and maybe artillery calls. It was introduced in Update 1. War Thunder Crew Skill. i tried taking the skill cap for each. 77 “Advancing Storm”, we present a new system for loading ammo in tanks during battle. So +5 when you get both. Crew skill, to me, has been a longstanding issue in War Thunder since it’s conception. pretty much the title. This way you get maximumGunner skills require the "expert gunners" skill; it's a pain on big bombers when you only get 3/8s of the skill effects Weapon maintenance skill also improves the accuracy of your bombs (I feel like some people forget this) Good luck; I personally only enjoy bombers in Sim, though I'm rarely in the mood for that slower-paced gameplay. And some crew slots for planes with crews that get trained in plane crew skills. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Now even if you think the SL cost is not high the RP cost is huge. First-time tank gamers. pretty much the title. 5 point. Ground frags per battle 1. so in the end it. parts, fpe, adjustment of fire, elevation mechanism, crew replenishment. but I've recently started playing tanks seriously and I'm not sure how to split it. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. Would you agree?War Thunder MMO Action game Gaming. pretty much the title. Tanks with extra crew will usually have excessive numbers of machine gunners. Feb 21, 2015 @ 3:31pm Can someone give a definitive description as to what each Crew Member skill does for Tanks I can't find any skill guide online as most of the skill guides or descriptions are for Planes. This only works for targets that are not on your screen. War Thunder features vehicle respawns in battle. There will be a training fee when you change the old vehicle with the new one, but the crew skill will not change. Pilot, Defensive armament, Logistical services. Hello, air newbie here. The new IS-1 was intended to overcome the lack of firepower and protection issues of the KV series with a whole new sloped hull design. As for you not being able to one shot it depends on your tank too and the ammunition it has access to. I assume we won't get the gold back we may have used to get the crew training points, but am I right in assuming it means that. pretty much the title. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. Showing 1 - 7 of 7 comments. It was introduced in Update 1. yeah I'm using T30 heavy tank currently. general. What you SHOULD of done is knock the Panzer 4's barrel or breech out with your second shot, then dealt with the Sherman that. Tanks are not rendered for you when they are behind hard cover to prevent wall. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Now that there aren't gonna be any more resets, I'd like to improve some of the tanks properties wit. The IS-1 is the first variant of the IS heavy tank family. but I've recently started playing tanks seriously and I'm not sure how to split it. Other important skills include: Vitality(All) -> Improves your crew health. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Although often overlooked, these skills can increase your tank's performance by a significant amount. Or increase them while they are cheap if your crew level is insufficient to buy experts. but I've recently started playing tanks seriously and I'm not sure how to split it. pretty much the title. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. Reapair/agility. If you are familiar with World of Tanks, this is much different, where there, your crews are basically locked to vehicles, and to move them requires retraining, plus they lose their previous skills. I also recommend you try to keep all the tanks on your bar close to the same BR. 3. 0 (AB) and 3. On crew skills, it states in vitality "Health of the crew members as well as speed of their recovery if they are wounded" Does this imply that if they are hit by shrapnel and survive, are they slowly healing? Like it's really strange how they are phrasing that. Better to just be pilot sniped than limp around with no tail control. Visibility - (Max 1626) This skill affects the vision range around the aircraft. It was introduced in Update 1. I want 30. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The tank needs a minimum of 2 crew members to stay functional, a Driver and Gunner. #6. the more expensive everything gets. Watch out not to hit the tracks or spaced armor plating. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. but I've recently started playing tanks seriously and I'm not sure how to split it. Best way to spot enemy tanks is to uninstall the game. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Upgrade field repairs too, they can cut down repair times and save you in critcal moments, and upgrade the others passively as they ARE important but not as much a. In fact many were explicitly designed with this capability. FizzyElf Apr 21, 2022 @ 3:41pm. The T-34 (1941) is the second variant of the T-34 medium tank family. But in both modes you want faster repairs, crew replenishment and so on. And same goes for tanks. Thanks for the help!After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. Hey, I would like to know the best skills to distribute crew experience to. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. 0. Seems like a reasonable place to ask this: Will we get the crew points back when tanks are reset at the end of the closed beta? On the official page it's only mentioned that golden eagles for crew training aren't gonna be refunded. After that i would start working levelling up Vitality, Field Repair and Agility. pretty much the title. More durable pilots! This skill makes your crew die later instead of sooner. If you have a crew dedicated to no-armor vehicles just skip the vitality part I skill my crews with the following priorities: Driving skills, commanderskill, reload, (gunner targeting on SPAAs), repair and agility Leveling up repair rank and repair might save you some bucks, if you turn off automatic repair So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. To be fair the T29 is objectively better than the KTs, better, trollier armor, waay better survivability due to crew spacing and better ammo storage, making 1shots in the turret nearly impossible. However, if you're much better in fighters, use that (preferably a premium or talismanned aircraft). The goal of tank games is to capture and hold point/s. Gtol>Keenvision>Stam>Awareness>all others. Hey folks, today its a Advice Video on Crew Skills. I have several nations with maxed crew skills. Without the crew training and module unlocks, you can be shooting at an enemies exact range, and straddle targets all day in AB. but I've recently started playing tanks seriously and I'm not sure how to split it. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Description. 1. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. While it is important to have a good rangefinding skill in RB, its useless in AB. 1,000 gold = 17,500 XP . Always be on the lookout when traveling from cover to cover. what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. but I've recently started playing tanks seriously and I'm not sure how to split it. Resetting crew-skillpoints, yay or nay? So! I got this Idea yesterday, but in most games where you have a skilltree there is some way you can reset spent points and get them back spendable again. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. 100 is max for boats, 75 is max for planes, 150 is max for tanks. Better reload speed and accuracy as well as my crew being able to take one hell of a beating before going down. Crew 2: Med/Heavy Fighter Ship. . The Type 1 Chi-He ( 一式中戦車 「チへ」) was a tank designed to streamline the design of the Type 97 Chi-Ha Kai and improve on armour and engine power. Who the hell looks at a tank who's turret crew is gone and thinks "Yep. play the wiesel 1a4 and use your cheat gen 3 thermals at 7. So first you decide what mode you will be playing and then spend those points accordingly. TLDR - yes, crew skills are important. So maybe keep a heavy crew where you don't put artillery. Driving (It makes your driver less likely to stall the tank) Medium priority. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. 3 tanks with your 3. The T-64B is available in the Soviet tank faction in WT open beta. but I've recently started playing tanks seriously and I'm not sure how to split it. 2. pretty much the title. You can, theres a tab where you can select ground/air/naval skills in that particular crew slot. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Would you agree?These don't really play a role in War Thunder and are expendable crew members and replacements. 1. In Sim there are no markers above friendly tanks like there is in RB and Arcade (nor enemy tanks), so you line your sites on a tank and hit the range finder and it will tell you if there is an allied tank there. pretty much the title. Only one tiger porsche were used in war as a command tank. Significantly, no. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Then spread the rest between other crew''s vitality, repair and agility. Weapon reload - loader: increases fire rate (increases reload speed) Tank driving - driver: increases input responsiveness. Also note that if you have automatic repairs off, the repair rank counts for planes as well as ground vehicles in that crew slot. but I've recently started playing tanks seriously and I'm not sure how to split it. The T-34 medium tank family, with its cutting-edge and revolutionary innovations, played a key role in World War II. Considering angling armor almost never helps and the 76mm of many tanks is unable to cripple german armor, im leaning more on that side. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The best skills to spend crew points on first are vitality, precision, and accuracy. And you don't "stop for repairs" in Naval. Let me know if you have any questions in the comments below. Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. Pretty sure it can double the “hp” of your crew. 68 votes, 46 comments. 8. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. Would you agree?REMAKE: this video, I explain all the crew skills currently in the game. ago. Thats why I said, as long as its cheap. 401K Members. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So if you do it for planes that affects all planes in that Crow slot. Commander skills still apply to the whole crew even if tank doesn`t have dedicated commander. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Better conversion but lower RP totals and it's spread across 3 crews instead of focusing on a targeted crew. The T-80U is an all-round upgrade to the T-80B and one of the most advanced MBTs fielded by the Soviet Union. Introduced in the Closed Beta Test for Ground Forces before Update 1. Generally yes, it's a good skill, but it's not as important as the others imo. . The only skills you really NEED for a fighter are the G Force Tolerance, Stamina, Vitality & Weapon Maintenance skills. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. These don't really play a role in War Thunder and are expendable crew members and replacements. I know reloading speed and turret movement is hella important but idk if I should put points into vitalization or agility. At most, getting the crew skills to their maximum will give a relative increase of +5 for each skill. I plan on getting the air crew spaded out and go from there. AB and RB will have slightly different requirements, I'm sure and I play AB, at the mo. Realistic Battles. BurgerSupreme • 8 yr. The Ace qualification is 950,000 RP. Pointing a tank's big gun at things in Enlisted will change the color of the crosshair (reticle). "Shared" skills like keen vision and repair are taken as an average of all available crew members. R. 62mm, but a maxxed one can take two. 5 tons more than the. The rest are perfectly fine with rank 2 + Expert crew. Other important skills include: Vitality(All) -> Improves your crew health. 3 (SB). Gamer18. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Subsc. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. but I've recently started playing tanks seriously and I'm not sure how to split it. Yep and qualification also helps a lot. Or rammed by a friendly aircraft. The loader's unique skill is, quite simply, to shorten the reload. kajetus69 • i have an unhealthy obsession over the wiesel • 1 yr. From most important to least, but still important: targeting, reloading, field repair, vitality, agility. Yes. Previously, any reloading was based on the following principle: the player could fire all shells. War Thunder Ground Forces Comprehensive Guide by Tomogaso 1. Related Topics War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A. In War Thunder update 1. In this guide I have only shown the two "hardcore" ways of skilling your crew. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. 5 point to the overall crew level. The visibility stat basically affects your enemy’s crew vision skills. This seems to only apply to tanks like the tiger, and kingtiger and maus for example. The T114 is a premium rank V American light tank with a battle rating of 7. What's the significance of "crew slots" and what determines which slot a plane goes into. pretty much the title. After that you can go for the other skills on the gunner tab and second on the pilot fighter tab. I did these first and it helped me a lot. Usually the commander is omitted (eg. Vitality, agility, range finding (if you can't look at a target in your scope and automatically know the ranging), radio. This tank is also specialized for long-range combats, like the Tiger H1. 73 "Vive la France". G-Force - if in fighters expecially, this is among the most important. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. These don't really play a role in War Thunder and are expendable crew members and replacements. Ground vehicle crew skills General Keen Vision - Determines at what distance the player can see an enemy ground vehicle, as well as the ability to see ones that are behind cover. Crew skills are important, and a “resource” players need to cultivate wisely. Getting the 30% expert should be the first thing you do when crewing a vehicle, it's part of the SL economy. Crew skills are the same even if you change the plane. . Bomber crew skills help. This is my personal progression. Would you agree?And if you don’t already I’d highly recommend getting at least 1 extra crew slot. Vitality - you get pilot sniped a lot less. Which I have 6 of for all 3 categories for germany. I now have full max keen vision for every crew member and since doing that I don't remember any instance when a tank was invisible. but I've recently started playing tanks seriously and I'm not sure how to split it. 2 mm F-34 tank gun was the most significant enhancement of the T-34 (1941) variant. Keen vision, repair and agility are all 'average' skills. Originally posted by SpiralRazor: IIRC they add +3 and +5 to all skills. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. So if a tank costs 10k to buy, crewing it is 5k and expert crew is 10k. I think that even my crews at level 70ish only have position specific skills like Driving, Commander, Reload, aim, range finding maxed, with repair and vitality at about level 2-3. Is there any benefit improving crew outside of driver, gunner and commander when comes to playing with latest tanks? Sure, i can always swap crew into older tanks, but i'm only interested if there is any benefit with improving Loader and Radio operator if I'm only. Edit: However I would recommend not to max all skills for one crew. but I've recently started playing tanks seriously and I'm not sure how to split it. The Stuarts. 38 m / 2. So if you have a 3. V-1710 apologist. If you're using binoculars, it's going to significantly increase visibility range. com Should I prioritize by crew member or shared skill sets? There are so many skills that it gets a bit confusing and I don't know what the most efficient skill is to try and max. However, there is a third option: a balanced distribution. Would you agree?That's not exactly how it works. There's a reason why they are one of the most popular low tier tanks around. Armour on the cruiser tanks are at a minimum to keep speed, but will improve as you move down the rank. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. if i change tank in the same crew slot do i lose all the crew skills that i had on the old tank for example i have +5 in reloading on is1 if i change the is1 to is2 do i still have that +5 for reload or i lose it all and i should start train my crew for each tank separately how about ace and expert crew if i ace my crew dose that affect other tanks that i use in that slot or i. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The joy and satisfaction from blowing up an enemy's ammunition is almost too hard to put into words. There was a big jump between 60 and 70, but before that it was a gradual increase. Compared to its predecessor, the Mk. And invest on a expert crew. I believe level 4 covers ranks 4 and 5 and level 5 covers ranks 6 and 7. ago. The early British tanks are defined by speed and adequate firepower. Additional crews have to be purchased for Silver Lions (SL) or Golden Eagles (GE). So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc. Priority 2 = Work on Field repair, vitality, some agility, finish commander skill and driving ability. In this guide I have only shown the two "hardcore" ways of skilling your crew. It was designed to replace the older and less capable scout vehicles that the French Army had used during World War II, such as the AMD 35 and the Laffly S15. However if you get 100 crew xp points while flying a plane but don't spend them then they can be used on tank skills instead. Focus on the aforementioned crew skill points, but also include cheap skills, that help your playstyle. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. But it may take a long time again. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. This is important because, between two opposing crews with an equally trained loader, gunner, and driver, the crew with higher leadership in the commander will have the advantage. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. japeslol. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well as. now I don’t mind the prices. The maximum point value for each stat is shown in the game, so you can calculate the maximum number of points per crew if you're bored -- just add up all the max values. Take an M5A1 Stuart, give it to a crew with no tank driving skills and basic XP, and then try the same tank with an ACE crew and level 150. The T-80U is one of the most upgraded tanks out there, with an insane number of options for both Armor and Armaments, excelling in versatility.